Siofra River
Siofra River is a larger Dungeon found in the Limgrave Region in Elden Ring. It is an optional underground area more linear than the overworld, but keeps many of its core mechanics. The ability to ride Torrent, fast travel and the restoration of flasks upon defeating enemy groups persist whilst underground. This page contains information on the location, walkthrough, and guide to traverse this area, locate all of its treasure, and tips to defeat the enemies within.
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Enemies | Boss | Notable Loot |
---|---|---|
Clayman, Ancestral Followers, Rats, Land Octopuses | Ancestor Spirit, Dragonkin Soldier | Dragon Halberd, Ancestral Follower Ashes, Rune Arc, Golden Seed |
How to Get to Siofra River
Just northeast of the Minor Erdtree east of Mistwood, the Siofra River Well is denoted by a small domed building. On your approach, be cautious of the large bears roaming the nearby forest.
As you enter, step onto the lift and ride it all the way down till you stop and reach a Site of Grace just to the right.
Siofra River Walkthrough
Heading down the slope, you’ll find a number of Dewkissed Herba plants. Check behind one of the larger tombstones on the left-hand side of the slope to find a Melted Mushroom x2. Approaching the corpses in the water, you’ll be able to pick up multiple Golden Rune (1). Curving around the left-hand side of the structure, staying in the water, you’ll encounter a number of Clayman with spears, but it allows you to bypass the larger group of Clayman within the ruins straight ahead.
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Within the ruins, there will be around a dozen of these same spearmen, with two spellcasters up the two sets of stairs to the left. All of these enemies are very slow-moving, and therefore any build will be able to get behind them for critical strikes, but in numbers their lunging spear attacks (which also damages and drags you towards them) can overwhelm easily. Up the steps on the right is a corpse with a Smithing Stone. On the corpses lining the stairs on the left you’ll find more Golden Runes and Rainbow Stone.
Beyond the ruins, you’ll find a larger set of steps with blue flames next to a waterfall. On the left-hand side of the waterfall, you’ll find multiple Silver Firefly, but be careful - multiple Clayman spearmen emerge from the ground around the water's edge.
Walking up the larger set of steps beyond the ruins, you’ll ride another lift up. You’ll emerge in a large canyon. Turn left as you exit, down the path to enter a room on the left with Preserving Boluses on a corpse.
Heading down, multiple small crabs will be dotted around the flowing water, and behind the first large tombstone on the left (with a glowing white light) a giant crab will emerge, so prepare for that ambush. In the alcove from which it emerged you’ll find a corpse with some Crab Eggs.
As you prepare to turn left at the end of the canyon, grab the Grave Glovewort on the right-hand side by the large stone column, then jump up the destroyed sections of the steps to reach the corpse and grab Golden Rune (3).
You’ll now note a Site of Grace just to the left as you turn out of the canyon, and will have a number of different paths available to take. The best to prioritize is to mount Torrent, and from the Site of Grace head south-east towards the steps leading up to ruins. As you approach, grab the Siofra River map off of the corpse by the right pillar, then curve around up the hill to the right to face off against three Ancestral Followers. Tucked behind the rock directly in front of you is a corpse hanging off the ledge, which holds Oldfang x2. Continue up the hill to grab an Arteria Leaf from one corpse and the Inverted Hawk Heater Shield from the other.
Backtrack down the hill and on the opposite side of the stone steps, you’ll note a lower level to drop down to. Jump across to the platform underneath the steps and grab the Horn Bow from the corpse on the far side.
Continuing along the eastern edge of the area, you’ll come across a Torrent jump point. Spring up to land on a portion of the broken bridge overhead. You can collect Ghost Glovewort (3) and a Stonesword Key from the corpse around the back end. Disembark Torrent and drop down onto the various broken segments of the bridge where you had to jump across from the previously mentioned supplies, and by looping around and dropping down you can grab Dwelling Arrows x10 from the corpse you could see during the Torrent jump.
Again looping around the eastern side of the map, you’ll approach a larger tree and a horned spirit will appear, often charging at you (which can easily stunlock you into an insta-kill scenario, so be careful to dodge roll or sprint away with Torrent). Defeat it; very easy to do so by continually circling it on Torrent, and it can drop the Great Horned Headband. On a corpse resting against the large tree is a Golden Rune (3).
Progressing around, you’ll come across a roaming band of Ancestral Followers, as well as four additional on the ridge to the right. Defeat them and then ignite the flame at the pillar on the ridge. You’ll then notice just to the north a ruined structure with two large braziers. At the top you’ll find a Smithing Stone. Be wary - there are multiple Ancestral Followers in the wooded area to the west that, at longer range, fire empowered Dwelling Arrows that can deal devastating amounts of damage.
Clear out the spirits; the southernmost one tends to drop the Fur Raiment. By heading up the collapsed pillar in the center of this wooded area, you'll find a teleporter. By activating it, you'll be transported to Nokron, The Eternal City, a level above Siofra River. Head right from where you spawn to arrive at a large body of water with a hunched over large enemy in the center.
Boss Fight - Dragonkin Soldier
A giant armored dragon-like warrior, the Dragonkin Soldier has a limited number of highly-damaging moves to look out for. Thankfully, despite its name, the Dragonkin Soldier doesn't breathe fire. The majority of the attacks rely on sweeps with the arms and ground pounds.
As such, you might feel inclined to utilize Torrent in this fight, but realistically your best bet is to stay on the ground. The Dragonkin Soldier can swipe in all directions; left, right, back, or forward. The main strategy, particularly for melee builds, is to dodge-roll in the same direction as the swipes. If one hits you, the Soldier won't pursue with a follow-up attack before you can recover, so don't begin to panic if you take a strike.
You'll want to ensure, if you're a melee fighter, that you target any portion of the Dragonkin Soldier's body other than its chest. If the chest is where you are locked on, many of your swipes will often miss or clink against the armored belt portion of the Soldier.
At around 50% health, the Soldier will emit a gigantic roar and will become far more agile and aggressive in its attacks, which negates the freedom and calm that the first phase of the fight allows you. It chases you down far more often, and in close proximity the Soldier will slam its fists into the ground, creating a shockwave, but will emit a second shockwave as it wrenches its hands back out of the ground, so be careful.
Upon taking down the Dragonkin Soldier, you'll earn the Dragon Halberd weapon.
Continuing to Explore
Backtrack to the original Site of Grace (Siofra River Bank) and follow the left wall, eventually curving up a path with some Ancestral Followers and a pillar to light at the dead end. Head out into the main body of water and you’ll find a small island with another pillar to light, defended by three bow-wielding Ancestral Followers.
At the north end of the body of water, you’ll find a second Site of Grace - Worshipper’s Woods. Continuing north up the hill, you’ll pass three Ancestral Followers rhythmically stomping their feet, and across the field, you’ll note a pathway on the right-hand side leading to an additional two Ancestral Followers and some Rats. Riding Torrent, you can break the Rats away from the Ancestral Followers to make clearing them easier, but be cautious of these Ancestral Followers' tendency to charge you with their horns; a move that can repeatedly hit you in a stun-lock fashion, often nearly killing you outright. With them dealt with, light the pillar and then turn left and up the slope to find additional Ancestral Followers and rats (including a large rat) on the ridge by another pillar. The same strategy of drawing the rats away works here, and with them all gone you can light the final pillar, getting an alert that somewhere a lifeform has awoken.
At the top of the hill, you'll climb a set of stone steps to another lift that is locked by an Imp Seal. Using a Stonesword Key, you can activate the lift which will allow you to ride it up and unlock an alternate exit/entrance to Siofra that places you in central Caelid.
As you head back towards Hallowhorn Grounds, you'll see a natural stone bridge to the right. Head over it and you'll find a Golden Seed Tree up and to the left, and following the narrow path to the right, you'll eventually arrive in a cave and find a corpse with a Rune Arc.
Backtrack to the stone flight of stairs near the Site of Grace, now with each of the pillars lit, and approach the horned remains at the other end of Hallowhorn Grounds. By interacting with the corpse, you'll be transported to a cave in front of a mist wall. Passing through, you'll encounter the resurrected remains you interacted with prior.
Boss Fight - Ancestor Spirit
A giant reanimated deer imbued with spiritual energy, the Ancestor Spirit can appear far more daunting than it actually is.
Emerging through the mist wall you will be across the arena from the Ancestor Spirit, so you have time to summon any Spirit Ashes you wish. Spirit Ashes with ranged capabilities are recommended, as the Ancestor Spirit moves quickly around the arena and often prances into the air so melee Spirits will be less effective.
The Ancestor Spirit will often perform a three-bounce jump into the air, with the third bounce holding in the air for a moment before the Ancestor Spirit slams down creating a shockwave. It can also bounce into the air and then run through the air as it performs a strafing run, breathing blue fire. Similar in style to the dragons in Elden Ring, but this strafing run attack is far easier to avoid, even without Torrent. The breath of the Ancestor Spirit doesn't spread out horizontally once it hits the floor, so keep moving as the boss takes to the air and move in the opposite direction as it starts to fire.
There are also a number of ram attacks that the Ancestor Spirit can perform, either a charge in a straight line or dashing to the side and diagonally thrusting with its horns. Both will stagger or throw you into the air depending on your build but can be dodged through if you roll towards the Spirit just as it reaches you.
The Ancestor Spirit can also breathe its fire as it walks towards you, but this requires you to be in close proximity to its head, which rarely happens due to the maneuverability in play during this encounter. If you spend too long behind it, it will kick out with its hind legs which will knock you over if it connects.
There are also two stomp attacks the Spirit will utilize depending on your position in relation to it. At a distance, it can perform a charge 3-move combo, swinging its head from side to side before rearing up into the air and stomping down in a shockwave. If you're underneath it, it can rear up on its hind legs and slam down in a shockwave.
Upon defeating the Ancestor Spirit, you'll earn the Ancestral Follower Ashes.
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